Projet gus05 de développement Java
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Lire une image BMP

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Lire une image BMP Empty Lire une image BMP

Message  Gus Ven 4 Sep - 4:56

Voici une entité qui permet de lire un fichier image BITMAP :
gus.file.read.bmp

Cette entité comporte deux classes dont le code source est donné ci-dessous.
C'est assez complexe et bien sûr, j'ai adapté du code tout fait, trouvé sur Internet. L'objectif est de créer une entité que tout le monde pourrait utiliser tel quel sans se poser de question. N'hésitez pas à vous en servir donc et je vous remercie de me prévenir si vous remarquez un bug.


Première classe (classe Entity) :
FileReadBmp.java
Code:
package gus05.entity.gus.file.read.bmp;


import java.io.File;
import gus05.framework.core.Entity;
import gus05.framework.features.Retrieve;
import gus05.framework.features.Transform;



public class FileReadBmp implements Entity, Transform, Retrieve {


    public String getName()            {return "gus.file.read.bmp";}
    public String getCreationDate()      {return "2007.08.06";}


    private BmpBuilder_2 builder;
   

    public Object transform(Object obj) throws Exception
    {
        File file = (File)obj;
        builder = new BmpBuilder_2(file);
        return builder.image;
    }
   
   
   
   
    public Object retrieve(String key) throws Exception
    {
        if(builder==null) throw new Exception("No bmp has been built yet");
        if(key.equals("info")) return builder.toString();
        if(key.equals("palette")) return builder.npalette;

        throw new Exception("Unknown key: "+key);
    }
}

Deuxième classe (classe technique) :
BmpBuilder_2.java
Code:
package gus05.entity.gus.file.read.bmp;

import java.awt.Image;
import java.awt.Toolkit;
import java.awt.image.MemoryImageSource;
import java.io.BufferedInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;


public class BmpBuilder_2 {
   
    public static final int BITMAP_FILE_HEADER = 14;
    public static final int BITMAP_INFO_HEADER = 40;
    public static final String MAGIC_NUMBER = "BM";
   
   
    private BufferedInputStream fs;
    private StringBuffer info;
   
    public String toString()
    {return info.toString();}
   
   
    private byte[] bf;
    private byte[] bi;
   
    public int nsize;
    public int nbisize;
    public int nwidth;
    public int nheight;
    public int nplanes;
    public int nbitcount;
    public int ncompression;
    public int nsizeimage;
    public int nxpm;
    public int nypm;
    public int nclrused;
    public int nclrimp;
   
   
    public int nNumColors;
    public int[] npalette;
    public int[] imageData;
    public Image image;
   
   
    public BmpBuilder_2(File file) throws Exception
    {
        FileInputStream fis = new FileInputStream(file);
        fs= new BufferedInputStream(fis);
       
        info = new StringBuffer();
       
        bf=new byte[BITMAP_FILE_HEADER];
        fs.read(bf,0,BITMAP_FILE_HEADER);
       
        bi=new byte[BITMAP_INFO_HEADER];
        fs.read(bi,0,BITMAP_INFO_HEADER);

        fileHeader();
        bitmapHeader();
       
        switch(nbitcount)
        {
        case 1:image = build_bmp1();break;
        case 4:image = build_bmp4();break;
        case 8:image = build_bmp8();break;
        //BMP files with a BitsPerPixel value of 16 or greater will not have a color palette.
        case 16:image = build_bmp16();break;
        case 24:image = build_bmp24();break;
        case 32:image = build_bmp32();break;
        default:throw new Exception("Invalid nbitcount: "+nbitcount);
        }
        fs.close();
    }
   
   
    /*
    * typedef struct _WinBMPFileHeader
    * {
    * WORD  FileType;    File type, always 4D42h ("BM")
    * DWORD  FileSize;    Size of the file in bytes
    * WORD  Reserved1;    Always 0
    * WORD  Reserved2;    Always 0
    * DWORD  BitmapOffset; Starting position of image data in bytes
    * } WINBMPFILEHEADER;
    */
    private void fileHeader() throws Exception
    {
        //File type (2-byte magic value), always 4D42h ("BM")
        String type = ""+(char)bf[0]+(char)bf[1];
        if(!type.equals(MAGIC_NUMBER))
            throw new Exception("wrong magic number for BMP: "+type);
       
        nsize =        findInt_4(bf,2);
       
        info.append(" size="+nsize);
    }


    private void bitmapHeader() throws Exception
    { 
        // bitmap header
        nbisize =      findInt_4(bi,0);    /* Size of this header in bytes */
        nwidth =        findInt_4(bi,4);    /* Image width in pixels */
        nheight =      findInt_4(bi,8);    /* Image height in pixels */
        nplanes =      findInt_2(bi,12);    /* Number of color planes */
        nbitcount =    findInt_2(bi,14);    /* Number of bits per pixel */
        ncompression =  findInt_4(bi,16);    /* Compression methods used */
        nsizeimage =    findInt_4(bi,20);    /* Size of bitmap in bytes */
        nxpm =          findInt_4(bi,24);    /* Horizontal resolution in pixels per meter */
        nypm =          findInt_4(bi,28);    /* Vertical resolution in pixels per meter */
        nclrused =      findInt_4(bi,32);    /* Number of colors in the image */
        nclrimp =      findInt_4(bi,36);    /* Minimum number of important colors */
       
        info.append(" - w="+nwidth);
        info.append(" - h="+nheight);
        info.append(" - BitCount="+nbitcount);
        info.append(" - Comp="+ncompression);
        info.append(" - SizeImage="+nsizeimage);
       

        /*
        * Compression indicates the type of encoding method used to compress the bitmap data.
        * - 0 indicates that the data is uncompressed;
        * - 1 indicates that the 8-bit RLE algorithm was used;
        * - 2 indicates that the 4-bit RLE algorithm was used;
        * - 3 indicates that bitfields encoding was used.
        *
        * If the bitmap contains 16 or 32 bits per pixel, then only a Compression value of 3 is supported
        * and the RedMask, GreenMask, and BlueMask fields will be present following the header in place of a color palette.
        * If Compression is a value other than 3, then the file is identical to a Windows 3.x BMP file.
        */
       
        /*
        * SizeOfBitmap is the size of the stored bitmap in bytes.
        * This value is typically zero when the bitmap data is uncompressed;
        * in this case, the decoder computes the size from the image dimensions.
        */
       
        /*
        * ColorsUsed is the number of colors present in the palette.
        * If this value is zero, and the value of BitsPerPixel is less than 16,
        * then the number of entries is equal to the maximum size possible for the colormap.
        * BMP files with a BitsPerPixel value of 16 or greater will not have a color palette.
        * This value is calculated by using the value of the BitsPerPixel field:
        */
       
        /*
        * ColorsImportant is the number of significant colors in the palette,
        * determined by their frequency of appearance in the bitmap data;
        * the more frequent the occurrence of a color, the more important it is.
        * This field is used to provide as accurate a display as possible
        * when using graphics hardware supporting fewer colors than are defined in the image.
        * ColorsImportant is 0 if all of the colors in the palette are to be considered important.
        */
    }
   
    private Image buildImage_fromPalette()
    {
        int[] colorData = new int[imageData.length];
        for(int i=0;i<imageData.length;i++)
        {
            int value = imageData[i];
            colorData[i] = npalette[value];
        }
       
        return createImage(colorData);
    }
   
   
    private Image createImage(int[] pix)
    {
        MemoryImageSource mis = new MemoryImageSource(nwidth,nheight,pix,0,nwidth);
        return Toolkit.getDefaultToolkit().createImage(mis);
    }
   
   
    private int findInt_4(byte[] b, int p)
    {
        return (((int)b[p+3]&0xff)<<24)
        | (((int)b[p+2]&0xff)<<16)
        | (((int)b[p+1]&0xff)<<8)
        | (int)b[p]&0xff;
    }
   
   
   
    private int findInt_2(byte[] b, int p)
    {
        return (((int)b[p+1]&0xff)<<8)
        | (int)b[p]&0xff;
    }
   
   
   
    private int findInt_color_3(byte[] b, int p)
    {
        return (255&0xff)<<24
        | (((int)b[p+2]&0xff)<<16)
        | (((int)b[p+1]&0xff)<<8)
        | (int)b[p]&0xff;
    }
   
   
    /*
    * refaire findInt_color_2
    * qui n'utilise que p et p+1
    */
    private int findInt_color_2(byte[] b, int p)
    {
        return (255&0xff)<<24
        | (((int)b[p+2]&0xff)<<16)
        | (((int)b[p+1]&0xff)<<8)
        | (int)b[p]&0xff;
    }
   

    private void readPalette() throws IOException
    {
        nNumColors = 0;
        if(nclrused>0) nNumColors = nclrused;
        else nNumColors = (1&0xff)<<nbitcount;
        info.append(" - colors="+nNumColors);
       
        npalette = new int[nNumColors];
        byte[] bpalette = new byte[nNumColors*4];
        fs.read(bpalette,0,nNumColors*4);
       
        int bitPosition = 0;
        for(int n= 0;n<nNumColors;n++)
        {
            npalette[n] = findInt_color_3(bpalette,bitPosition);
            bitPosition += 4;
        }
    }
   
   
    private int pixelValue_1bit(byte[] bdata, int pixelPosition)
    {
        int bytePosition = (int) pixelPosition/8;
        int bitPosition = pixelPosition%8;
       
        int byte_ = ((int)bdata[bytePosition]&0xff);
        int r = (byte_>>(7-bitPosition)) & 1;
        return r;
    }
   
   
    private int pixelValue_4bit(byte[] bdata, int pixelPosition)
    {
        int bytePosition = (int) pixelPosition/2;
        int bitPosition = pixelPosition%2;
       
        int byte_ = ((int)bdata[bytePosition]&0xff);
        if(bitPosition==0) byte_ >>= 4;
        int r = byte_&0xf;
        return r;
    }
   
   
    private int pixelValue_8bit(byte[] bdata, int pixelPosition)
    {
        return ((int)bdata[pixelPosition]&0xff);
    }
   
   
    private Image build_bmp1() throws IOException
    {
        readPalette();
        imageData = new int[nwidth*nheight];
       
        if(nsizeimage==0)
        {
        // vérifier ??
            nsizeimage = ((((nwidth*nbitcount)+31) & ~31 ) >> 3);
            nsizeimage *= nheight;
        }
       
        int npad = (nsizeimage*8/nheight)-nwidth;
        int bitLength = (nwidth+npad)*nheight;
       
        int byteLength = (int)bitLength/8;
        if(bitLength%8>0) byteLength++;
       
        byte[] bdata = new byte[byteLength];
        fs.read(bdata,0,byteLength);
       
        int pixelPosition = 0;
        for(int i=0;i<nheight;i++)
        {
            for(int j=0;j<nwidth;j++)
            {
                int index = nwidth*(nheight-i-1)+j;
                imageData[index] = pixelValue_1bit(bdata,pixelPosition);
                pixelPosition++;
            }
            pixelPosition += npad;
        }
       
        return buildImage_fromPalette();
    }
   
   
    private Image build_bmp4() throws IOException
    {
        readPalette();
        imageData = new int[nwidth*nheight];
       
        if(nsizeimage==0)
        {
        // vérifier ??
            nsizeimage = ((((nwidth*nbitcount)+31) & ~31 ) >> 3);
            nsizeimage *= nheight;
        }
       
        int npad = (nsizeimage*2/nheight)-nwidth;
        int bit4Length = (nwidth+npad)*nheight;
       
        int byteLength = (int)bit4Length/2;
        if(bit4Length%2>0) byteLength++;

        byte[] bdata = new byte[byteLength];
        fs.read(bdata,0,byteLength);
       
        int pixelPosition = 0;
        for(int i=0;i<nheight;i++)
        {
            for(int j=0;j<nwidth;j++)
            {
                int index = nwidth*(nheight-i-1)+j;
                imageData[index] = pixelValue_4bit(bdata,pixelPosition);
                pixelPosition++;
            }
            pixelPosition += npad;
        }
       
        return buildImage_fromPalette();
    }
   
   
    private Image build_bmp8() throws IOException
    {
        readPalette();
       
        if(nsizeimage==0)
        {
            nsizeimage = ((((nwidth*nbitcount)+31) & ~31 ) >> 3);
            nsizeimage *= nheight;
        }

       
        imageData = new int[nwidth*nheight];
       
        int npad = (nsizeimage/nheight)-nwidth;
        int byteLength = (nwidth+npad)*nheight;
        byte[] bdata = new byte[byteLength];
        fs.read(bdata,0,byteLength);
       
        int pixelPosition = 0;
        for(int i=0;i<nheight;i++)
        {
            for(int j=0;j<nwidth;j++)
            {
                int index = nwidth*(nheight-i-1)+j;
                imageData[index] = pixelValue_8bit(bdata,pixelPosition);
                pixelPosition++;
            }
            pixelPosition += npad;
        }
       
        return buildImage_fromPalette();
    }
   
   
    private Image build_bmp16() throws IOException
    {
        info.append(" - bmp16 not supported yet...");
        return null;
    }
   
   
   
    private Image build_bmp24() throws IOException
    {
        int npad = (nsizeimage/nheight)-nwidth*3;
        int byteLength = (nwidth+npad)*nheight*3;

        int ndata[] = new int[nheight*nwidth];
        byte brgb[] = new byte[byteLength];
        fs.read (brgb,0,byteLength);
        int nindex = 0;
       
        for(int i=0;i<nheight;i++)
        {
            for(int j=0;j<nwidth;j++)
            {
                ndata[nwidth*(nheight-i-1)+j] = findInt_color_3(brgb,nindex);
                nindex += 3;
            }
            nindex += npad;
        }
        return createImage(ndata);
    }
   
   
    private Image build_bmp32() throws IOException
    {
        info.append(" - bmp32 not supported yet...");
        return null;
    }
}
Gus
Gus
Admin

Messages : 249
Date d'inscription : 01/09/2009

http://www.gus05.com

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